AI Insights · Timothy · July 2025
Top 5 Business Games on Android in Oceania: Q2 2025 Performance
Explore the performance of the top 5 business games on Android in Oceania during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the performance of top business games on the Android platform in Oceania brought intriguing insights into user engagement and financial trends. Here is a closer look at the top five games, based on data provided by Sensor Tower.
Idle Lumber Empire: Tycoon Inc, developed by AppQuantum, showed a peak in weekly revenue at approximately $5.6K during April, with a subsequent decline to around $3.6K by the end of June. Downloads reached a high of 1.7K in mid-May, but tapered off to below 1K by quarter's end. The game's active user base also saw a decrease, from about 5.1K in May to just over 3K in June.
ATLAS:EARTH - Paid Fun from Atlas Reality, Inc. experienced a downward trend in weekly revenue, starting at $4.5K at the beginning of the quarter and ending at $2.8K. Downloads fluctuated, peaking at 1.3K in March and settling at 828 by June. Active users saw a decline from 2.6K to 1.7K over the quarter.
County Story: Merge & Cooking, by X-FUN Game, had its weekly revenue peak at $2.2K in April, before declining to approximately $1.7K by June. Downloads were modest, starting at 439 and dropping to zero in late June. The number of active users fluctuated, beginning at 3.5K and closing the quarter at 2.6K.
Chainsaw Juice King: Idle Shop from SayGames Ltd. saw a significant increase in weekly downloads, reaching a peak of 7.7K in April before decreasing to about 1.1K by the end of June. Revenue peaked at $3.4K in April but fell sharply to $488. Active users followed a similar pattern, starting at 11K in early April and dropping to 4K by June.
Finally, Rent Please!-Landlord Sim by ShimmerGames had a steady increase in weekly revenue, peaking at $2.5K in mid-May before decreasing to $909 by the end of June. Downloads varied, starting at 484 and ending at 643. The active user count remained relatively stable, fluctuating around 23K throughout the quarter.
For more detailed insights into these trends, visit Sensor Tower for comprehensive app analytics and data.